The realm reference
Items, creatures, and journeys across Eldermere.
361 items
Fire ruby necklace, fashioned for a traveller who means to return home.
Fire ruby ring, fashioned for a traveller who means to return home.
A carved stone humming with bound magic.
Fire staff, fashioned for a steady hand.
The firemaking master's cape. Earned by reaching level 99 Firemaking.
A well-used tool with many journeys left in it.
The fishing master's cape. Earned by reaching level 99 Fishing.
Flax. A useful find in the lands of Eldermere.
The fletching master's cape. Earned by reaching level 99 Fletching.
Frost amulet, fashioned for a traveller who means to return home.
Frost crystal ore. A useful find in the lands of Eldermere.
Frost staff, fashioned for a steady hand.
Frostglass blade, fashioned for a steady hand.
Glass guest seal.
A hearty serving. Restores 32 hitpoints.
Refined metal, ready for the Hearthwick anvil.
Gold ore. A useful find in the lands of Eldermere.
A sewn gryphon pelt backpack. Adds 50 inventory slots while equipped.
Gryphon chaps, fashioned for a traveller who means to return home.
Gryphon hood, fashioned for a traveller who means to return home.
Gryphon jerkin, fashioned for a traveller who means to return home.
Gryphon pelt. A useful find in the lands of Eldermere.
Heartwood logs. A useful find in the lands of Eldermere.
Heartwood reflex bow, fashioned for a steady hand.
The herblore master's cape. Earned by reaching level 99 Herblore.
The hitpoints master's cape. Earned by reaching level 99 Hitpoints.
The hunter master's cape. Earned by reaching level 99 Hunter.
Iron dagger, fashioned for a steady hand.
Iron halberd, fashioned for a steady hand.
Iron helmet, fashioned for a traveller who means to return home.