Learn why the monastery's fallen wardens cannot leave their watch.
- Start with
- Aldren
- Quest points
- 3
- Stages
- 3
Starting location
- Aldren, bell archivist · Hearthwick (209, 235)
Requirements
Prerequisite quests
Skill levels
- Prayer 10
- Crafting 15
Walkthrough
Accept the quest from Aldren before completing its objectives. Return to the quest giver to advance each stage and claim the final reward. Item objectives require the items in your inventory.
1. Words beneath the ivy
Aldren has copied every grave, but one name is missing. Read the oathstone in the southern monastery and ask Orin what the wardens once protected.
- Read the monastery oathstone · 1 × oath
- Ask Orin about the old watch · 1 × Orin
2. A token for the dawn
Orin remembers the oath: protect travellers. Craft an opal necklace at the artisan bench, then visit the Shrine of the Dawn before returning it to Aldren.
- Craft an opal necklace · 1 × Opal necklace
- Visit the Shrine of the Dawn · 1 × prayer-shrine
- Bring 1 × Opal necklace
3. Release the watch
Two oathbound skeletons still guard an empty road. Defeat them with respect. Aldren will speak their names when the sun rises.
- Defeat 2 × Oathbound skeleton
Choices and endings (spoilers)
- Record their names at the shrine: Their names are read at every dawn service. The monastery falls quiet.
- Carve their names beside the road: Travellers pause beside the names of those who once kept them safe. The watch is finally over.
Rewards
- 600 × Coins
- 1 × Opal necklace
- 1 × Steel platelegs
- 1500 Prayer XP
- 1000 Crafting XP
- 700 Defence XP
3 quest points.